Creation
July 19, 2026 · Official- • Roblox's API records the experience as created on this date.
- • The official description's core loop text (sort bricks, correct drawers, upgrades, fastest-time leaderboards) has stayed the same since.
Every dated fact we can verify about the game's changes — plus the honest part: the developer publishes no patch notes, so timestamps and re-checks carry the story.
The experience last changed on September 22, 2026 per Roblox's public API — the only official update signal that exists, because Sort the Bricks! has no changelog, no social channels, and no patch notes. At our 2026-10-09 check the game counted 257 concurrent players (10,701,001 lifetime visits, 92,177 favorites, 83% positive votes), and community trackers measured a 110-player week-average after a 69% week-over-week drop. The official description still runs the same seven lines it launched with, ending in the only stated update policy: “LIKE the game for more UPDATES!”
Each entry names its source type. Timestamps are official; engagement figures are tracker samples; the Store row is our own snapshot.
Reading note: a changed timestamp proves the experience was modified — it does not say what changed. We treat it as a recheck trigger, not as patch content.
Updates to a pace game can silently change the loop your old numbers were measured against. This is the recheck routine, in order.
The Roblox update timestamp changed again on September 22, 2026 after September 16; no public changelog describes what changed.
Dated statusNo public code or redemption system was found in the checked sources.
Source checkSeparate official Roblox links from searched-not-found Trello, Discord, and wiki destinations.
The sixteen passes shipped with empty effect text. Any update that fills those in instantly changes the tier-list picture — prices can move too, so re-read the live catalog before buying.
No code system exists today. A redemption feature would most plausibly surface through the game page or group first; the codes page rechecks after every timestamp change.
Upgrade and ability changes alter bricks-per-minute. Re-time a standard run after an update and compare it in the calculator before trusting older numbers.
Context for judging the next update: where the population stood at our check, and how fast it got there.
Sort the Bricks! reached 10,701,001 visits in about 11 weeks (created July 19, 2026) — a lifetime pace near 138K visits a day. That is a real launch, driven by Roblox discovery rather than outside socials the game does not have.
The last 27 days ran at 71.8K visits/day (BloxBunny, checked 2026-10-09) — roughly half the lifetime pace — and the week-average player count fell 69% week-over-week before rebounding to 257 on check day. Expect update days to move these numbers hard in a population this size.
Roblox's API records the experience as created on July 19, 2026. By late August it was tracked among Adventure games with six-figure weekly visits, and it has since passed 10.7 million lifetime visits (checked October 9, 2026).
Roblox's API shows the experience last changed on September 22, 2026 (23:41 UTC). What that change did is not documented anywhere: the developer has never published patch notes, and the description's only update hint is "LIKE the game for more UPDATES!".
There is no published cadence. Roblox's own timestamp is the only signal — it moved at least once between the August 14 Store snapshot and the October 9 check. Some update movement appears in third-party trackers (BloxBunny logs update markers from Roblox's timestamps), but no source announces contents in advance.
No named event has been announced or documented. Community activity instead takes the form of player-run formats — daily sorting challenges on TikTok since August 2026 and leaderboard-chase videos on YouTube — which need no developer event.
Sources and corrections · Tier list · Gamepass catalog · Codes status